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Spell leech 3.1
Spell leech 3.1






Some of us are just more discreet." and the Tukohama, War's Herald passive, which allow other entities to leech life to you. With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life "The Emperor's trusted surgeons are not the only ones who practice the dark arts. +1 to maximum number of Raised Zombies per 500 Strength Half of your Strength is added to your Minions Minions have (10-20)% increased maximum Life gem.Īrmour: 156 Requires Level 26, 58 Str +2 to Level of Socketed Minion Gems Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. It does not grant a bonus to your character, but to skills in sockets connected to it.

#SPELL LEECH 3.1 FULL#

Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0.5% increased Damage while Leeching Life Supported Skills deal 2% increased Damage when on Full Life Supported Skills have 5% increased Maximum Recovery per Life Leech Supported Skills have (2-3.9)% of Damage Leeched as Life This is a Support Gem. For life leech by a skill supported by the Life Leech Support Life Leech Support SupportĬost & Reservation Multiplier: 120% Requires Level 31 Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.The of Smothering modifier for maps slows life and mana leech recovery rate by 50%.There are a few notable ways to affect leech: 50% increased Maximum total Recovery per second from Life Leech increases the default 20% of maximum life that can be recovered per second from all instances combined to 30% of maximum life that can be recovered per second from all instances combined.50% increased total Recovery per second from Life Leech increases the default 2% of maximum life that can be recovered as life per second from a single instance to 3% of maximum life recovered as life per second from a single instance.50% increased Maximum Recovery per Life Leech increases the default 10% of the character's maximum life pool leeched per hit/instance to 15% of the character's maximum life pool leeched per hit/instance.Beyond just adding various sources of leech, modifiers such as #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech can change how leech is applied to a character. Leech can be modified significantly through passives, support gems, and equipment. Leech on a trap or mine has no effect, as the source of the hit has no life to recover. If a minion or totem with leech hits another monster the leech will grant recovery to that minion or totem only, not the character. Leech grants recovery to the entity that hit the target. Reaching the max leech rate is quickly achieved when using an area of effect skill, a single hit that struck 10 enemies will result in 10 separate leech instances. The extra healing over that cap will be ignored. There is no limit in number of active leech instances but the total sum of leech rate is instead limited to 20% of maximum life per second.

spell leech 3.1

Multiple leech instance stacks and apply to the character simultaneously which will lead to the total life leech rate increasing. Therefore at full life all instances are removed. Recovers until the instance expires or the character is at full life.Recovers at a rate of 2% of maximum life per second.Recovers the character's life for the Damage Dealt * #% damage Leeched as Life up to 10% of maximum life.Each life leech instance is independent.A life leech instance has the following properties by default: Whenever a character with some source of leech hits a monster a leech instance is created. Examples in this article will use life, but if the character has equal statistics for a different resource (mana or energy shield), they will apply in the same way. Mechanics Default Leech limitations between different resources.Īll leech mechanics act the same way for life, mana and energy shield. 5.2.3 Increase to Maximum Mana Leech rate.5.2.2 Increased Mana Leeched per second.5.1.4 Increase to Maximum Life Leech rate.5.1.3 Increased Life Leeched per second.5.1.2 Physical Attack Damage Leeched as Life.






Spell leech 3.1